Live Role-Playing Games: Implications for Ubiquitious Computer Game Interfaces Falk J; Davenport G 2004
Abstract Live role-playing (LRP) games stand as powerful models for the design of ubiquitous computer games. Offering what can be regarded as the holy grail of interactive entertainment - the fully immersive experience - LRP games provide a tangible and distributed interface to a gaming activity that is emergent, improvised, collaboratively and socially created, and have the immediacy of personal experience. Supported by studies of LRP games, specifically aspects of costume, set design and props, we suggest principles for the design of interfaces to ubiquitous computer games.
http://mf.media.mit.edu/pubs/conference/RolePlayInterfaces.pdf |