| Publications | ||
Agent Stories |
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Brooks K |
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ic |
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1995 |
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AAAI Spring Symposium Series Interactive Story Systems: Plot and Character (Stanford University), pp. 19-22. |
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Abstract |
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| Writers of stories for both print and screen have a deeply ingrained tendency to construct their stories in ways geared toward experiencing the finished work in a linear fashion. With the exception of some videodisc experiments and a few recent video game applications, stories for the screen are usually written, produced, assembled and viewed in and for the linear form. Although viewing a story must always be linear, as a linear sequence of pictures and sounds conveying some meaning, it should be possible to structure and produce a story in a non-linear way for the purpose of providing many different linear play outs... | ||
http://mf.media.mit.edu/pubs/conference/AgentStories.pdf |
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